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12
MAR
2013

Are Gamification-Focused Developers Playing Videogames?

by gamifeye
gamification, gamification uk
0 Comment
There are two different approaches to gamification when it comes to developing something new. The first is to accept that videogames are where this idea was formed, and they are therefore the best possible source of examples when it comes to choosing the mechanics that will hook people into the app you’re developing. The second is to simply get the gist of gamification, and opt for mechanics
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How to Gamify a Bank – A Practical Guide

Posted on 02 Jan 2013
The PFM (Personal Finance Manager) The most practical way to integrate some fun into a bank is to use a gamified PFM (Personal Finance Manager) tool. Essentially, PFM tools are reports and analyses, that are specialized for end-users. They must be easy to understand and help customers to manage thei

Gamification: Will it Blend?

Posted on 21 Dec 2012
It’s great to be able to welcome Priscilla Haring to Gamifeye today to share her views with us on the recent report published by Gartner about the tendency towards badly executed gamification strategy. This will be Gamifeye’s last post before Christmas, so enjoy! Press release: Analysts


Events

Gamification Workshop – De psychologie van gamification [Dutch]

Posted on 18 Dec 2012
09:30-17:30 uur, 19 februari 2013, Tipsy, Amsterdam Deze workshop geeft u inzicht in de psychologie van gamification en de [on]toepasbaarheid van het fenomeen. U verkent de relevante sociaal-wetenschappelijke achtergronden, krijgt de kennis uit toegepaste psychologie samengevat, bespreekt voorbeelden en onderzoekt toepassingen. Programma ▪Homo ludens; De spelende mens ▪Serieus spelen ▪Attentie, mo

GamificationLab Madrid – 50% Discount for Gamifeye Readers [EVENT]

Posted on 12 Nov 2012
  On November 21 GamificationLab will take place in Madrid and business executives and innovation directors will gather to evaluate and analyse the latest trends in gamification. And naturally, gamifeye.com is collaborating, bringing readers a 50% discount! Gamification is taking root in Spain as one of the most innovative trends in recent years. GamificationLab has been set up in order to an

Online Workshop On Enterprise Gamification [discount for gamifeye readers]

Posted on 23 Oct 2012
The first online workshop on Enterprise Gamification is available now with over 20 lectures and 3.5 hours of video. The workshop walks you through all the aspects of what gamification in the enterprise means, how to do it, what legal and ethical challenges gamification designers may face, how to budget it, win business people over, and what the future of gamification in the corporate world is. Sig

Gamifeye teams up with gsummitX Europe 2012: exclusive discount for readers

Posted on 07 Oct 2012
This October 24-25 gsummitX Europe 2012 will kick off some gamification fun in Berlin, Germany. And to celebrate gamifeye.com going live we’ve teamed up with gsummit to give our readers a great discount on tickets. Read on and you’ll see why it’s an offer you can’t refuse. Gartner Group forecasts that Gamification will be used by 70% of the Global 2000 by 2015, spending ove

Insight

Gamification Theory: Are you Present?

Posted on 11 Mar 2013
Ideally speaking, you should be able to experience entertainment and education within a game-frame, or ‘fun’ and any ‘intentional content’ at the same time, instead of switching between blocks of one or the other. This takes a creative approach of the intended content combined with a deep understanding of numerous game mechanics. On a more abstract level we (media psychologists) can predict that t

Four Approaches to Collecting Data in Gamified Systems

Posted on 18 Feb 2013
Big data analytics can play an important part in gamified systems, which is why  some kind of analytics engine is an essential part of these systems. A gamified system can be seen as any software system using game design elements to engage users and influence their behaviours in order to reach the system’s objectives more efficiently (see my other post on behavioural change). The way users get fee

Cultural Awareness Rewards Us: The Impact of Cultural Differences on Gamification

Posted on 04 Dec 2012
It’s a great pleasure to be able to publish an article by Horst Streck, CEO of Gamifier, today, as part of a joint effort to elucidate the various ideas associated with the progression of gamification in Europe. Last week, Gamifeye’s Sam Geuter wrote a post for Gamifier about the potential gamification has to transform education in Europe, and this week Horst has come back with some in

Octalysis: an Actionable Gamification Framework from an Industry Pioneer

Posted on 02 Dec 2012
In the past 9 years that I have been working in Gamification (I remember the old awkward days of telling people “I specialize in making your products game-like” only to hear back, “Why would our customers want to play games?”), I’ve seen many attempts of Gamification that only turn out to be gimmicky, unsustainable, and simply adding no value nor ROI to products. As Gamification is becoming the ho

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Are Gamification-Focused Developers Playing Videogames?
Mar 12, 2013
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